Himalayas Remote / WFH Teknologi & IT Full Time

Tech Artist - Talent Pool

ARVORE

Brazil Gaji dirahasiakan Diposting Minggu, 19 Juli 2026
Lokasi Brazil
Gaji Gaji dirahasiakan
Tipe Kerja Full Time · Remote
Negara Brasil

Deskripsi Pekerjaan

Informasi lengkap tentang posisi dan persyaratan

Ringkasan Yukerja

Lowongan Tech Artist - Talent Pool di ARVORE kami kurasi dari Himalayas (kategori Teknologi & IT). Posisi ini ditandai sebagai remote — pastikan timezone dan syarat lokasi kandidat di deskripsi resmi. Yukerja.com bukan pemberi kerja — lamaran diproses di situs sumber resmi.

We are ARVORE, a startup in the virtual reality content creation scene.

ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavors.

Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new.

JOB DESCRIPTION

Tech Artists are responsible to bridge the gap between the issues of the creative, programming and engineer teams in game development. Must possess an equal amount of knowledge about both disciplines to ensure all needs are being met.

MAIN CROSS-FUNCTIONAL ACTIVITIES:

  • Developing and implementing end-to-end UI solutions in Unity Engine (layout, animation, and in-engine integration);
  • Translate wireframes and visual layouts into functional interfaces using UI Toolkit and/or uGUI (Canvas, UGUI elements, Plugins);
  • Creating and applying UI materials, shaders, and visual effects to enhance usability, feel, and overall “juiciness”;
  • Integrating UI systems with gameplay logic, data structures, and in-game events;
  • Identifying and fixing UI bugs while ensuring visual consistency, quality, and performance standards;
  • Collaborating closely with designers and programmers throughout the entire development cycle;
  • Ensuring UI scalability, responsiveness, and optimization across target platforms;
  • Maintaining and documenting UI workflows and implementation standards when necessary.

MUST HAVE:

  • Solid experience with Unity, UI Toolkit and/or uGUI, and UI architecture based on events or patterns such as MVC/MVP/MVVM;
  • Strong understanding of UI materials and shaders within Unity Engine;
  • Proven experience integrating UI systems with gameplay logic;
  • Strong attention to visual detail and interaction quality;
  • Ability to debug, optimize, and maintain UI performance.

NICE TO HAVE:

  • Experience with Unity VFX Graph and UI animations (Animator, DOTween or equivalent);
  • Knowledge of multiple Game Engines is desirable.
  • Experience working with Figma workflows;
  • Knowledge of C#;
  • Understanding of UI architecture best practices and scalable systems;
  • Passion for games and interactive experiences.

Originally posted on Himalayas

Disclaimer: Yukerja.com adalah agregator lowongan kerja, bukan pemberi kerja. Lowongan ini diagregasi dari Himalayas. Proses lamaran dilakukan di situs resmi perusahaan atau portal sumber. Kami tidak bertanggung jawab atas keakuratan informasi lowongan.

Tips Melamar Tech Artist - Talent Pool

  1. Baca deskripsi lengkap dan pastikan skill Anda match sebelum melamar ke ARVORE.
  2. Sesuaikan CV dan cover letter dengan kata kunci dari job description — terutama untuk kategori Teknologi & IT.
  3. Klik Lamar Sekarang untuk diarahkan ke Himalayas. Proses rekrutmen sepenuhnya di situs sumber.
  4. Siapkan portfolio atau LinkedIn yang update jika diminta di tahap screening.
  5. Waspadai permintaan transfer uang — lowongan resmi tidak memungut biaya.

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